WEEK 1: May 20th / (Due this Thursday)
1. Design Assets Finalized
2. Model Finalized & Start on Rig
3. Submit Script on voices.com
4. Model Texture, Render Style, & Compositing Test
5. Sound Designer / Composer Meeting
WEEK 2: May 27th /
1. All Design Assets Complete
2. Model & Rig Complete
3. Narrator is chosen / Example Clip
4. Compositing Test #1 w/ Final Texture & Render Style
5. Sound Designer / Composer Confirmation
WEEK 3: June 3rd / (Animation Begins)
1. 2D: (Set / Prep all Assets for Scenes in After Effects)
- Introduction + Map
- Gota a Gota
- Pump-kin
- Faucet Room
- ReLAVA
- Agua Segura
- Ducha Halo
- Mila
2. 3D:
- Intro_Water Truck
- Faucet Room
3. Final Animatic w/ Final Narration (Send to Composer)
WEEK 4: June 10th /
1. 2D:
- Introduction + Map
- Faucet Room
- Gota a Gota (Before/After Scenarios)
2. 3D:
- ReLAVA
WEEK 5: June 17th /
1. 2D:
- ReLAVA
- Agua Segura (Instruction)
- Ducha Halo (Instruction + Before/After Scenario)
2. 3D:
- Agua Segura
3. Compositing:
- Introduction + Map
- Faucet Room
- Gota a Gota (Before/After Scenarios)
4. Rough Cut #1: Sound Design & Music
WEEK 6: June 24th /
1. 2D:
- Agua Segura
- Mila (Ending)
2. 3D:
- Pump-kin
3. Compositing:
- ReLAVA
- Agua Segura (Instruction)
- Ducha Halo (Instruction + Before/After Scenario)
WEEK 7: July 1st /
1. 2D: Pump-kin
2. 3D: Pump-kin
3. Compositing:
- Agua Segura
- Mila (Ending)
5. Rough Cut #2: Sound Design & Music
WEEK 8: July 8th /
1. 2D: Pump-kin
2. 3D: Ducha Halo
3. Compositing: Pump-kin
WEEK 9: July 15th /
1. 2D: Ducha Halo
2. 3D: Ducha Halo
3. Compositing: Pump-kin
4. Rough Cut #3: Sound Design & Music
WEEK 10: July 22nd /
1. 2D: Ducha Halo
2. 3D: Mila
3. Compositing: Ducha Halo
WEEK 11: July 29th /
1. 2D: Mila
2. 3D: Refine All Scenes
3. Compositing: All Scenes
4. Rough Cut #4: Sound Design & Music
WEEK 12 + 13: August 5th - 12th /
1. REFINE EVERYTHING!
2. Final Cut #1: Sound Design & Music
3. Deadline = Week 13
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